The gold standard for cartoon reboots comes to a glorious, glorious end.
Having spent a season fighting against the Fiendish Organization for World Larceny (F.O.W.L.), Scrooge McDuck (David Tennant) and family finally face off against the assembled forces of villainy. The stakes are not just the future of the McDuck family, but the future of adventure itself. IT. IS. MAGNIFICENT.
Anything else would be a spoiler.
Since it came out I have hailed this show as nothing short of brilliant and that did not change. I’m deeply disappointed with Disney’s decision to end this show after only three seasons, but I cannot help but be impressed with how much effort the team behind it put into this sendoff. Not only does it directly reference multiple shows from the Disney Afternoon lineup (DuckTales, Darkwing Duck, Rescue Rangers, TaleSpin, Goof Troop, The Wuzzles, Gummi Bears), it indirectly references essentially all of the other animated shows that Disney put on in the 1990s, including an insanely funny joke involving Keith David from Gargoyles.
The key to this finale is that it both pays tribute to the huge mythology that this show built and also to all of the history that inspired the show itself. It doesn’t just present an amazing adventure for our characters, it highlights why we love them so much and why we want to root for them. The theme of the show has always been about family, particularly about how family are the people that stand up for you not the people you share blood with, and this finale makes that take the center. It’s got a lot of solid emotional moments between all of the characters, but particularly ones involving Webby (Kate Micucci), a character who often seemed to feel like she was an outsider trying to join a family. I think that’s something that many shows often overlook when doing a finale, that it still needs to have the emotional core to keep us invested in our characters even though we’ve been on the journey with them this far. DuckTales nailed it.
I know that this is a kids show, but I will miss this series. It didn’t just try to hit nostalgia, it dove in and reminded us why nostalgia can be great, because it gives you a feeling of shared love between creator and viewer. It told us that whether it was the original comic books, the ‘87 series, the later comics, or even other shows that were just made by the same company, that we can all be bonded over our love of stories about good triumphing by being smarter than the smarties, tougher than the toughies, sharper than the sharpies, and earning it square.
Overall, I hope that they at least keep the Darkwing Duck show developing at Disney+ in this continuity, because even a few occasional cameos would help soften the blow. They probably won’t, but a man can dream.
The Gold Standard of Reboots continues upholding its standard.
SUMMARY (Spoilers for Seasons 1 and 2)
Welcome back to Duckburg, where birds are people, but also sometimes are birds. Seriously the opening shot of the series was a normal seagull being shooed off by an anthropomorphic bird. The most prominent citizens are Scrooge McDuck (David Tennant) and his family members: Huey, Dewey, and Louie Duck (Danny Pudi, Ben Schwartz, Bobby Moynihan), Donald Duck (Tony Anselmo), Webby Vanderquack (Kate Micucci), Bentina Beakley (Toks Olagundoye), and Launchpad McQuack (Beck Bennett).
In season one, the Duck/McDuck family worked together to defeat Scrooge’s most dangerous adversary Magica De Spell (Catherine Tate), only for the audience (but not the characters) to find out that Donald’s Sister Della (Paget Brewster), the mother of the triplets, was still alive and stranded on the moon.
In season two, Della finally makes it home, only for the Moonlanders, led by General Lunaris (Lance Reddick) to invade Earth. He is thwarted by the Ducks, Darkwing Duck (Chris Diamantopolous), and Scrooge’s rival Flintheart Glomgold (Keith Ferguson), but it turns out that this threat has forced an even greater evil power to escalate their plans: F.O.W.L. (the Fiendish Organization for World Larceny).
Now, the Ducks have set out to locate a collection of the lost treasures of Scrooge’s idol Isabella Finch while F.O.W.L. plots to get them first.
This has been a solid three-stage development for this show. The first season was mostly about acclimating the audience to the new world of DuckTales, which, while it still resembled its 1987 counterpart, had been updated in both tone and animation style to be more in line with Disney’s new animated series like Gravity Falls or Star vs. the Forces of Evil. It also abandoned the original series’ episodic nature and instead was a serial, which allowed the show to build up Magica’s threat gradually over the series, as well as the mystery of what happened to Della.
Season two didn’t expand the adventuring, but instead doubled down on expanding the series emotionally. It showed us the backgrounds of several of the characters from the last season and recontextualized their actions, which is a great storytelling device when done well (like the Ice King in Adventure Time) and expanded on the emotional loss felt by the Duck family over Della going missing. Then, when she returns, it’s not quite the happy reunion with her kids that she’d hoped for, because they’ve spent ten years without her. While they’re fighting giant golems or robots, the show still demonstrated that Della’s return was affecting everyone emotionally and that it was a gradual process to deal with it. It also gave us a little taste of nostalgia by bringing back the Three Caballeros and Darkwing Duck, which was basically a set-up for this season.
The theme for season three is “nostalgia.” It was advertised a while ago that the third season would contain almost every character from Disney’s ‘90s afternoon lineup and so far it has delivered on it and then some. I don’t want to say who has appeared so far, but I can say that making them canon to this show bodes well for future episodes. There’s even an episode which takes place in a ‘90s sitcom, just to make sure that everyone gets a full blast of that extreme pre-financial crisis optimism that is so hard to even remember now.
It’s the fact that the show was willing to be patient with their properties that makes it work. They didn’t bring Della back in season 1, nor was it just a “she’s back, everything’s normal now” situation. Season 2 gave us Darkwing Duck in an amazing reboot, but they only used him sparingly. Similarly, Season 3 is giving us several characters, but even when they appear it’s only ancillary to the storyline. It’s not overloading us on anything, instead just making us want it more. Really, I’m impressed with the restraint.
Overall, still love the show, recommend it highly.
Darkwing Duck, the terror that flaps in the night, is getting a dark and gritty reboot that no one asked for… especially not Darkwing Duck.
This is your spoiler warning. This episode is on Amazon right now. Spend the 2 dollars. It’s worth it.
Within the reboot of DuckTales, Darkwing Duck is a television show from the 90s which starred a stuntman named Jim Starling (Original Darkwing voice Jim Cummings), famous for doing all his own stunts. Most of the world appears not to remember the series, but Launchpad McQuack (Beck Bennett) is a huge fan of the character. His passion is so great that it tends to infect others with an affection for the show. It’s also mentioned repeatedly that the show ended on a cliffhanger.
Jim Starling, the former Darkwing Duck star, is signing autographs. Launchpad, along with another nameless die-hard Darkwing fan (Chris Diamantopoulos) tries to get an autograph, aided by Dewey Duck (Ben Schwartz), but keeps fainting from nerves. When Dewey tries to tag the pair in a photo, he discovers that Darkwing Duck is trending online, because they’re making a movie of the series. Believing that he’s naturally going to be asked to reprise the role, Starling heads to the studio making the movie, which happens to be McDuck Studios owned by Scrooge McDuck (David Tennant).
Scrooge and the director of the Darkwing Duck film, Alistair Boorswan (Edgar Freaking Wright!!!), are having creative issues. When Louie, Launchpad, and Starling bust into the meeting, they’re shown the trailer, which portrays it as a grim and gritty reboot which satirizes a number of terrible superhero movies. Everyone agrees that this movie is terrible, including Scrooge, who puts Dewey in charge of directing the finale of the film. Starling is willing to be in it anyway, only to be surprised when the fan from earlier is introduced as the actor now playing Darkwing Duck in the movie. Starling attacks him, resulting in his and Launchpad’s expulsion from the studio. Starling talks Launchpad into helping him get back in so they can get him in the movie, with Launchpad trying to lock the new actor in his trailer. They fight briefly, but it’s revealed that the actor was inspired his entire life by Darkwing Duck and, while he knows the movie’s bad, wants nothing more than to try and help give another generation of kids the same hero he had. He and Launchpad quickly become best friends. The actor tries to confront Starling and suggests they work together to make the movie great, but Starling refuses to let anyone else be Darkwing Duck. He locks the actor in a closet and goes on set to film the finale.
When told that Darkwing surrenders in the last scene, Starling refuses to follow commands and instead starts wrecking the props, before grabbing the fully functional lightning gun that the film’s villain Megavolt (Keith Ferguson) was using and attacking the crew. The actor, now dressed in his Darkwing Duck costume, shows up to stop him. The two fight, with Starling growing increasingly more insane and villainous, until finally Launchpad tries to convince them to stop. A prop starts to collapse, and after the actor tries to save him, Starling jumps in and saves them both, sacrificing himself.
While the final fight was filmed, it’s revealed that Dewey recorded over it with a video of himself dancing. Scrooge declares that there will never be a Darkwing Duck movie. The actor is saddened that he can’t bring Darkwing Duck to a new generation, but Launchpad tells him he should just do it for real. The actor, revealed to be none other than Drake Mallard, agrees to give it a shot. Unbeknownst to the rest of the cast, it’s revealed that Jim Starling survived the explosion, but now is insane, with the colors being washed out of his costume to reveal that he is now Darkwing’s arch-nemesis: NEGADUCK.
When I first reviewed DuckTales, I mentioned that I consider it one of the more successful reboots I’ve ever seen. It takes everything that was good about the original, adds in some more source and expanded universe material, but also updates, enhances, expands, and, let’s be honest, sometimes corrects the source material (particularly some of the female characters). It strikes the perfect balance between nostalgia and originality, while also being clever and funny. This episode exemplifies that balance even better than the rest of the series.
The concept of Darkwing Duck as a show within the show was an interesting way to reintroduce the character, though it seemed like it mostly closed the door on the actual character ever appearing in the series. However, it seems like, in retrospect, much of this was a carefully planned build-up to this episode. When the original surprise announcement that Darkwing Duck would appear in the new series was made, one of the producers, Frank Angones (who is the best at Twitter), mentioned that it was difficult to introduce Darkwing Duck, because once you put Darkwing in an episode, he just naturally becomes the focus. Despite, or perhaps because of this, they put relatively little of Darkwing Duck in the first season, limiting it to a single scene in a cold open, a fun gag about the catchy closing theme song to the show, and a bobblehead that said “let’s get dangerous.” It was extremely restrained, making this episode even more impactful.
The brilliance of this episode is that it is a reboot of a character within a reboot of a series and the episode is a parody of bad reboots. The most obvious part is the “trailer” for the film, which contains explicit references to the gratuitous slo-mo pearls falling from Batman v. Superman as well as the strange flaming letters scene from Daredevil, both of which have been mocked by everyone who has seen the films. The movie that Alistair Boorswan is making is dark and desaturated, much like Batman v. Superman, and Boorswan’s primary concern is conveying his dark and edgy “study of man’s inhumanity towards man.” Boorswan doesn’t actually care about what made Darkwing Duck good, only about his “artistic vision.” He also dislikes even presenting a heroic character as heroic, thinking that making someone darker and more morally compromised makes them automatically better. I’m not saying that’s a shot at DC films, except that of course I’m saying that. Meanwhile, Scrooge himself is a parody of studio interference in film, being so out of touch that he admits he didn’t see a movie since 1938 and says that “color’s all the rage nowadays.” He then gives the movie to Dewey, who tries to insert a musical number just because he likes it.
The core to this episode, though, is Drake Mallard. In the original series, Darkwing Duck was a hero because he wanted to be one. Sure, he wasn’t perfect, often egotistical, fame-hungry, histrionic, and sometimes just flat-out selfish, but he did have a strong moral center and a desire to be a hero. In this series, Drake Mallard is a hero because he wants to give children something to look up to, the way that he looked up to Darkwing Duck. This is the strongest rebuttal to the type of movie that this episode was satirizing: A movie where the heroes aren’t really heroic. This version of Darkwing wants to inspire the good in the world, rather than just combat the bad, like the well-written versions of Superman, Captain America, Spider-Man, or even Batman. These heroes are supposed to show us what we can do if we believe in fighting for justice and they’re not tied to a person but to an ideal because people fail, ideals don’t. This isn’t a new concept – hell, it’s one of the books of Plato’s Republic – but that’s why even if we have the “grittier, more realistic” heroes, it’s still important to have heroes out there who are focused on inspiring and presenting a better version of the world to fight for. Real heroes make us want to be better.
Just a few more notes: Much like in Into the Spiderverse, the focus in this episode is on the hero always getting back up when they get knocked down. It’s genuinely moving to watch Drake continue to take a hilarious beating and keep fighting to protect everyone, and that’s one of the few things that anyone can relate to: the desire to just fight one more time for what’s right. It’s also appropriate that this would happen in a show featuring David Tennant, a man famous for being such a superfan of a character that inspired him that he grew up to be one of, if not THE, best versions of that character. If you don’t know what character I mean, please read this.
Overall, I loved this episode, if that’s not obvious. I think it gave us a bunch of solid gags, the set-up to a whole bunch of potential storylines and maybe even a spin-off, and it reminded me of why I love some superheroes over others. Plus, it got me to re-read part of the Republic, so that’s fun.
One of the greatest fictional thieves is given a new origin in a new series, but it aims way too low.
Carmen Sandiego (Gina Rodriguez) is a white-hat thief… in a red fedora and matching badass longcoat. Together with her hacker associate Player (Finn Wolfhard) and sidekick siblings Zack and Ivy (Michael Hawley and Abby Trott), Carmen travels all around the world to steal back treasures stolen by the evil organization V.I.L.E. (Villain’s International League of Evil) and return them to their rightful places.
So, if you read this regularly, you might think that I’m not a big fan of reboots, but that’s really not true. Lots of reboots manage to take characters and put them in new and interesting situations that provide something new and important for the series. The 2003 Teenage Mutant Ninja Turtles series provided a darker and more serious take than the 1987 version, but they both were still true to the core of the characters. The Ducktales reboot took what was great about the original series (The interplay of the main characters and the “anything is possible” world) while fixing what wasn’t so good about it (weak female main characters, repetitive plots, not having Don Cheadle). The Chilling Adventures of Sabrina took beloved characters and put them in a world where they are inherently doing more morally questionable things, but didn’t change what was fun and interesting about them. The key is that you don’t change what was awesome about the character, because otherwise why wouldn’t you just make a new one?
The creators of this show clearly disagree with me.
Throughout her history, many things have changed about Carmen Sandiego, largely due to the fact that she was originally an educational video game character who became a game show character and an animated series character. She was originally listed as a former spy, but later was depicted as a former detective who found catching criminals too easy and decided it would be more fun to commit impossibly huge crimes. Regardless of her origin, the central, and awesome, trait of the character was that she was a criminal for the thrill of it. She didn’t want riches or world domination or to spread chaos, she just liked planning the perfect heist and beating the authorities in the chase. She’d even leave clues to make it more sporting for the detectives, and allow them to battle wits with her V.I.L.E. henchmen first, not to prove their worthiness, but to build up their skills. She rarely, if ever, resorted to violence and never allowed any of her henchmen to kill anyone. In short, she was the ultimate gentlewoman thief, but she was still, always, a villain. Just check out the intro to the last series:
In this show, Carmen is still a thief, but she exclusively steals from V.I.L.E. and returns the goods to their rightful owners. The show compares her to a white-hat hacker, someone who commits a crime but for the purpose of helping people. This is probably the main reason why I don’t like this reboot, because you changed the one thing that was most awesome about the character: THAT SHE WAS THE BAD GUY. Look, I’m fully prepared to watch a show where she’s the protagonist, but I still want her to be a criminal. In this, she’s not doing it for the thrill, but because she “rejects evil.” She’s only pursued by authorities because of a series of misunderstandings and the fact that some of the officers are idiots. At one point, the detectives of ACME believe that Carmen actually is the head of V.I.L.E. as she usually is, but, again, it’s only because the detective just plain isn’t smart. Making her a pure hero removes any of the wonderful moral ambiguity of her character. She’s supposed to be a noble thief, but not a Robin Hood. In this, she’s just a hero who happens to use thievery. She might as well be Leslie Charteris’ The Saint. Why not just come up with another character (or use a character that already does that) instead of trying to capitalize solely on nostalgic naming?
I also don’t like the particular way they try to make the show “educational.” Rather than being worked organically into the plot of the episode, most of the information is just given in one single infodump that includes a bunch of awkward facts about the location that the episode is set in. Look, I want kids to be learning during the show the way that I used to learn while playing the games, but that’s not going to happen if your main education is a 30 second exchange of rapid-fire facts in a 22 minute episode. In the original, it was a number of infodumps presented as fun, short, vignettes which made sense because they were being told to the Player, a real person playing the game that made the show, in order to help him win.
For an even more personal gripe: She doesn’t steal the unstealable, for one. In almost every incarnation of Carmen Sandiego, one of her most famous traits is that she intentionally steals things that cannot realistically be stolen, like the Mona Lisa’s smile or the Orient Express. Admittedly, this was tied into her desire to just commit crimes for the challenge, something this version doesn’t share, but that was one of the more consistent elements of the series. In this, she just takes things that would actually be the targets of theft, like coins or paintings, and that just pisses me off. THIS IS THE WOMAN WHO STOLE THE BEANS FROM LIMA, DAMMIT!!!
But, let’s get into some of the things that this show did pretty well on. First, to its credit, while they missed the big picture of what made Carmen Sandiego amazing, they did at least do enough of their homework to include a lot of references from the other media. It does bother me a little that most of their new characters aren’t the same level of punny as the old ones, with the new ones even mocking that idea, but they do still have quite a few of them. Also, they got Rita f*cking Moreno, the voice actress from Where On Earth is Carmen Sandiego to voice Cookie Booker, the evil accountant, who provides this version of Carmen with her signature hat and coat, acting as a covert passing of the torch. The art style is pretty solid and, honestly, though I’m mixed on Carmen so frequently being out of her signature outfit, I think it was a good choice to show that she isn’t always “on the job.” I think it was also clever to make Player, who usually in the media represented a human playing the game that the show took place in, into a hacker who only communicates with Carmen through his computer. It keeps some aspect of their dynamic alive. Carmen is much more of an action girl in this, too, as opposed to her mastermind characterization, but that didn’t bother me much, since it fit the more “Kim Possible” version of the character in the series.
Overall, I didn’t like the fact that this reboot didn’t try to take the core of the character and put it in a different setting as much as it just changed the core of the character to something completely different but called it the same thing. If the writing had been better, maybe I could have gotten into it, but I wouldn’t recommend this show to fans of the original or to their kids.
They might solve a mystery or re-write history. DuckTales re-boot!
People constantly complain about reboots, but it’s not like they’re a guaranteed failure. I preferred the new Battlestar Galactica to the original, there have been who knows how many amazing film and television versions of Batman, and From Dusk ‘Til Dawn even did a solid job going from film to television. Hell, I think that Scooby Doo’s best incarnation was the 12th. Still, there’s no denying that, a lot of the time, it feels like reboots are just cash grabs aiming for our nostalgia wallets. Because of that, every time a show comes out that’s just a reboot of an old property, I’m inherently suspicious. So, when they first announced that a new DuckTales was coming out, I didn’t put a huge amount of faith in it.
As time went by, though, I admitted that I started to get excited. First, they announced the cast for the show by having them sing an acapella version of the theme song. This both showcased the insane level of talent they managed to grab and also showed that they were paying their respects to the past series.
Then, they announced that Lin-Manuel Miranda would appear in the series as Gizmoduck, cementing the return of one of the more beloved creations of the original cartoon and having him voiced by a genius composer and playwright. They announced that Tony Anselmo would be voicing Donald Duck, giving the show ties to the regular Disney canon. They released a copy of the show’s intro sequence which was a combination of the original Carl Barks Uncle Scrooge comics with the original cartoon, but updated and redesigned, with the same theme song only a little jazzier. Oh, and they dropped the bombshell during Comic Con, just a month before the show was set to premiere, that Darkwing Duck would make an appearance, a character that people have been begging to get more of for 20 years.
At this point, I was just worried that this was all going to fall apart. Then, they did the last thing I would have expected: They put the pilot on YouTube. Not behind a paywall, not for a limited time, they just put the pilot “Woo-oo!” online, and IT WAS FANTASTIC. Watch it right now!
“Woo-oo!” was a great first episode. It introduced us to the characters, emphasized all the differences between their current and previous incarnations, and put in a ton of wonderful nostalgia references while also being funny and original in its plot. Huey, Dewey, and Louie now had different voices, looks, and personalities, with Huey (Danny Pudi) being the closest to the original version but nerdier, Louie (Bobby Moynihan) having abandoned even the outfit from his previous incarnation and being the greedy one, and Dewey (Ben Schwartz) being a blend of old and new traits and a fame seeker. Scrooge McDuck (David “I’m the f*cking Doctor” Tennant) is now a jaded old man who wishes to rekindle the exciting, adventurous days of his youth. Launchpad (Beck Bennett) is a little dumber than his original version, but still an adorable doofus and an optimist. Donald Duck is pretty much the same, but plays a much bigger role in the series.
Then, there’s Webby Vanderquack (Kate “from Garfunkle and Oates” Micucci) and Mrs. Beakley (Toks “I’m so f*cking amazing” Olagundoye). These two were basically redone from the ground up. Rather than being the young girl who carries around her doll all the time, this Webby is smart, skilled, and more athletic than any of the boys, but is socially awkward due to living in a mansion alone. Mrs. Beakley, rather than being just a live-in nanny with relatively few other character traits, is a retired version of Agent 99 from Get Smart. I’m not even joking, they have an episode that tells you that’s who she’s supposed to be.
The first half of “Woo-oo!” showed us that, in this new universe, magic is real, Scrooge is an almost Batman-level combatant and adventurer, and that he and Donald had a falling out in the past. Flintheart Glomgold (Keith Ferguson) returns as one of Scrooge’s enemies and is shown being even more over-the-top Scottish, almost as a mockery of the fact that his nationality was changed in the original series from South African (because Apartheid). He’s also much more of a comic foil to Scrooge than a serious rival, but his brutality is raised a few levels in this version. In the second half, the group goes on an adventure to Atlantis and, upon returning, the boys and Donald move in with Scrooge.
Now, this would normally be where the Pilot just acts as a set-up for the rest of the series, but, at the last minute, Dewey moves a piece of a painting seen earlier, revealing the figure of a young female duck. Dewey, shocked, says “Mom?” as the episode ends. Yes, at the last second, the show drops the biggest two surprises on us it could. First, they’re actually going to address what happened to Della Duck. Second, holy hell, THIS SHOW IS A SERIAL. There are going to be actual story arcs throughout the series. Again, this is in the last 15 seconds of the episode and it is huge.
The rest of the season was a little mixed. Some episodes were amazing and had fantastic guest stars, but others didn’t really use the characters well, and I was getting a little worried that they were too hit-and-miss. However, the whole time, they were also building up plot-lines and characters, including setting up Magica De Spell (Catherine “I was the best Tennant companion” Tate) as the big bad of the season. Then, we got to the penultimate episode, “The Last Crash of the Sunchaser” which not only had one of the most intense sequences in animated history, but had an ending that led me to sit in stunned silence trying to grapple with what I had just witnessed.
Then, we get to the finale and it took a bit to get going but, once it kicked into gear with Magica De Spell as the villain du jour, it was a hell of a ride. Probably the single best thing was that they had Donald Duck swallow a “Barksian voice modulator” which made him talk like Don Cheadle. He then proceeded to deliver some both hilarious and bad-ass lines (which were turned into hilarious ones by the fact that DONALD DUCK was saying them). The season ends, however, with several plot-lines still up in the air, giving them plenty to work with in the next year.
The main thing that really makes this reboot stand out is that showrunners Matt Youngberg and Francisco Angones basically went through all of the previous incarnations, from the comics to the show to even other Disney cartoons from the 80s and 90s, and kept what was timeless. They didn’t go out of their way to avoid doing things like the old show, they celebrated the things the show did well while correcting the things it didn’t. They tried new things, to be sure, some of which worked better than others, but they gave the show a feel that, while still DuckTales, was still unique. They gave us nostalgia, but they never really relied on it too much and they always made any reference still work even if you didn’t know it.
They also knew that too much nostalgia could overpower the work they were doing, so they did it gently. They did re-introduce Darkwing Duck, but now he’s a character on a show within a show. However, they go out of the way to point out that the actor who played Darkwing did his own stunts, so they have left the door open to have the actor become the superhero in future episodes. This was the right way to do things, because, if you put Darkwing Duck directly into the series, there would be too much pressure to keep putting him in it and any episode he was in would be focused on him.
Overall, I think this is one of the best reboots I’ve ever seen. Check it out, guys!